Neal Stephenson coined the term Metaverse in his 1992 novel Snow Crash. Ever since many tech giants have invested billions of dollars in this futuristic technology.
This immersive virtual world concept has unimaginable social and financial potential. It is an artificially-created cyberspace, backed by virtual reality, where people can tap into the wider social economy to exchange virtual items for real value.
Real-World Examples of Tech Giants Inspired by the Metaverse
Here’s a look at some real-world examples from Metaverse and latest developments made by top tech giants:
Google: Although Google Glass failed to be a success, Google won’t miss the Metaverse opportunity. In an interview with CNBC, former Google CEO Eric Schmidt said, “I look forward to excellent innovation in the Metaverse” and “I’ve been waiting for about thirty years... As to whether Facebook will build that, I don’t know”. This reflects the company’s huge inclination towards introducing new developments and inventions in the Metaverse.
Microsoft: It has has a more business-centric approach towards the Metaverse, and started by introducing workspaces, VR headsets, avatars etc. It is still in the quest to win the crown by becoming an industry leader. It offers Mesh which is a high-end technology that allows users to make use of virtual reality through avatars and interacting with each other virtually. Mesh is compatible with HoloLens 2, VR headsets, mobile devices, and desktops with any Mesh-enabled app.
This immersive virtual world concept has unimaginable social and financial potential. It is an artificially-created cyberspace, backed by virtual reality, where people can tap into the wider social economy to exchange virtual items for real value.
Meta: Meta recently rebranded from Facebook with a primary focus to reflect its increased inclination towards the Metaverse. The company is spending a huge sum of money on this idea with a firm belief that it will soon introduce a whole new virtual world to everyone using its platform. According to the New York Times, the company’s quarterly profits dropped by 8 percent and spent $10 billion on the Metaverse in 2021. It is also noticeable that Meta acquired VR Hardware company Oculus and also launched ‘Horizon Workrooms’ which is a VR Remote Work Collaboration App.
AWS: While Meta, Microsoft and the many other giants are working on VR, AR and AI startups in the quest to become the leaders, a lot more needs to be done to deal with at the infrastructure and networking end. That’s exactly where modern cloud services giants like AWS become worth mentioning. Recently it was revealed that Meta (Facebook) considered AWS as its “long-term strategic cloud provider to partner on allowing AWS customers to experience Facebook’s Pytorch machine-learning framework and many other futuristic plans”.
NVIDIA: NVIDIA is the epitome of the digital graphics industry, and ranks on top of all for sourcing the world with high-end video hardware to the computing and mobile segment. One of its latest offerings, “Omniverse”, is a real-time simulation technology built for those who want to collaborate and interact with each other in a virtual space. Today, the company is well-known for providing unimaginable video graphic processing capabilities that power today’s AI-backed applications.
Unity Software: Unity Software stands highly distinguished in the industry with its high-end 3D content development platform. It is on the verge of enabling creators and artists to develop unique Metaverse-centric content with intelligent and productive tools. In an interview with Forbes, Julie Shumaker, Unity’s senior VP of revenue said, “We’re pretty close to a Metaverse experience.”
Key People in The Global Metaverse Space
There are several key people and entities in the global Metaverse industry.
Neal Stephenson: The world of Metaverse is incomplete without Neal Stephenson. He is the person who introduced this term and then it was further explored by others which eventually transformed it into a huge industry.
David Baszucki: Roblox’s founder and CEO, David Baszucki is one of the most noticeable people in the Metaverse domain. He has invested significant efforts and time in enabling the gaming industry to step into this new domain. The company is actively making partnerships with other renowned companies and brands to encourage Metaverse in the global gaming space.
Matthew Ball: Among some of the industry’s top names, Matthew Ball who is a known and recognized investor, advisor, strategist, and managing partner of Epyllion Co appears to be highly noticeable. He has recently launched The Roundhill Ball Metaverse ETF in collaboration with Genvid Technologies which allows people to invest in this new domain.
From Facebook’s rebranding and Microsoft’s recent plan to acquire World of Warcraft, the entire industry seems to be moving on a new journey that leads to the world of Metaverse.
Tim Sweeney: In the list of most influential people for Metaverse, Tim Sweeney, CEO Epic Games, ranks high. He is known for creating a one-of-its-kind gaming platform “Unreal Engine”. Along with that, he has also received several awards and recognitions for his contributions to the industry.
Jensen Huang: He is CEO of NVIDIA which is a leading company in the computer graphics industry. The company continues to gain huge attention from the global community of gamers, creators, and developers in terms of introducing its high-end “Omniverse” simulation technology which has given an edge to the gaming industry in context to Metaverse.
Beeple: Mike Winkelmann, known as Beeple, made a mark by selling his NFT collage, titled “Everydays: The First 5000 Days”, for a staggering $69.4 million, and made it the fourth most expensive item ever sold by an artist.
What’s Coming in the Near Future?
While taking a closer look at the current industry insights, facts, and developments, it is undeniably true that Metaverse has a colossal scope in the future. From being a text rumination to becoming a reality, Metaverse has given a whole new set of dynamics to the tech industry.
Intelligent and strategic moves taken by the world’s leading IT and Tech companies reflect the growing importance and demand for virtual experiences. From Facebook’s rebranding and Microsoft’s recent plan to acquire World of Warcraft, the entire industry seems to be moving on a new journey that leads to the world of Metaverse.